Duck Daggers and Scavengers too!

The first freelance gig of 2020 was finally wrapped up last week. The client was kind enough to link me to

It shall be reclaimed, some day!

their internal demonstration video too, which was great! It’s always so satisfying to see the things you work on up and running, even in an alpha state.

To fill the time between now and the next gig, I’m continuing work on Project: Scavenger, as well as a return to making stuff for the Unity Asset Store. Previously, I did put together a sword, modeled after one from my collection. Sadly, I couldn’t actually bring the blade with me for the move (it didn’t fit in a suitcase). This will be corrected on my next visit to India, but I digress…

At some point, I may need to remake the asset, as there was definitely room for improvement. The absence of the original piece, however, meant that I needed to move on to the next best things; DUCK DAGGER AND FRIENDS!

Duck Dagger Digitized!
Duck Dagger Digitized!

By next week, I should have the pack up on the aforementioned Asset Store. So, if anyone needs sharp objects in their prototype, well, there you go!

Prospective Scavengers

Meanwhile, the Scavenger project is on a bit of a slow burn. Assets for it have been cobbled together, so now we just need to actually start piecing it all together. If all goes well, we should have it up and running by the middle of next week (fingers crossed). For now, here’s a little peak and its current state.

Project: Scavenger ship, current progress

 

Abhishek Chaturvedi Written by:

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